AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games Performance on iOS in France: Q1 2022
Discover the performance of the top 5 2D cartoon games on iOS in France during Q1 2022, with insights into their downloads, revenue, and active users.
In the first quarter of 2022, the top 5 2D cartoon games on the iOS platform in France showed varying trends in downloads, revenue, and active users. Here’s a breakdown of their performance based on data from Sensor Tower.
Clash of Clans by Supercell saw a steady performance in terms of revenue and active users. Weekly revenue peaked at around $261K at the start of January and again at the end of March with similar figures. Downloads remained consistent with a slight increase towards the end of March, reaching about 21.5K. Active users also showed a positive trend, starting at 910K and increasing to over 1M by the end of the quarter.
Candy Crush Saga from King maintained a stable revenue stream throughout Q1, with notable peaks in mid-February and mid-March, reaching approximately $247K. Downloads saw a slight decline, starting from 22.2K at the beginning of January to 17K by the end of March. Active users fluctuated but generally trended downward from 301K to 269K.
Collect Em All! Clear the Dots by Voodoo experienced a notable decrease in both downloads and active users. Downloads dropped significantly from 26.6K at the end of December to just 188 by the end of March. Similarly, active users fell from 60K to around 30K. Revenue also saw a downward trend, peaking at $1.1K in late December and dropping to $153 by March's end.
Brain Out -Tricky riddle games by EYEWIND LIMITED showed a gradual decline in downloads and active users. Weekly downloads decreased from 27.5K in late December to 11.2K by the end of March. Active users started at 107K and dropped to about 77K over the same period. Revenue remained relatively low, peaking at $257 in early January and dropping to $87 by the end of March.
Among Us! by InnerSloth LLC had a mixed performance. Downloads showed a downward trend from 34.9K at the end of December to 13.1K by the end of March. Active users also saw a decline, starting at 109K and decreasing to around 57K. Revenue remained fairly low, peaking at $418 in early January and dropping to $159 by the end of March.
For more detailed insights and data, visit Sensor Tower.